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	<title>Comments on: Rectangle Intersection &#8211; Find the Intersecting Rectangle</title>
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	<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/</link>
	<description>The largest pool of technical questions with answers, explantions, code and detailed analysis</description>
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		<title>By: Deepak</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9623</link>
		<dc:creator>Deepak</dc:creator>
		<pubDate>Mon, 16 Nov 2009 12:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9623</guid>
		<description>Hey,
Ive made a program that would be of some useful reference to you guys. Please see the following link to get the C code to find intresecting rectangles. It uses a tree datastructure and the efficiency is good.
http://myexps.blogspot.com/2009/11/rectangle-intersection-with-tree.html</description>
		<content:encoded><![CDATA[<p>Hey,<br />
Ive made a program that would be of some useful reference to you guys. Please see the following link to get the C code to find intresecting rectangles. It uses a tree datastructure and the efficiency is good.<br />
<a href="http://myexps.blogspot.com/2009/11/rectangle-intersection-with-tree.html" rel="nofollow">http://myexps.blogspot.com/2009/11/rectangle-intersection-with-tree.html</a></p>
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	<item>
		<title>By: Best Webfoot Forward &#187; Programming persistence</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9549</link>
		<dc:creator>Best Webfoot Forward &#187; Programming persistence</dc:creator>
		<pubDate>Mon, 01 Dec 2008 07:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9549</guid>
		<description>[...] When it came time to implement my polygon bounding box intersection code again, I looked at my old polygon intersection code again, saw that it took eight comparisons, and thought to myself, &#8220;That can&#8217;t be right!&#8221;  Indeed, it took me very little time to come up with a version with only four comparisons, (and was now able to find sources on the Web that describe that algorithm). [...]</description>
		<content:encoded><![CDATA[<p>[...] When it came time to implement my polygon bounding box intersection code again, I looked at my old polygon intersection code again, saw that it took eight comparisons, and thought to myself, &#8220;That can&#8217;t be right!&#8221;  Indeed, it took me very little time to come up with a version with only four comparisons, (and was now able to find sources on the Web that describe that algorithm). [...]</p>
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	<item>
		<title>By: karlrado</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9493</link>
		<dc:creator>karlrado</dc:creator>
		<pubDate>Fri, 04 Apr 2008 20:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9493</guid>
		<description>I think that Chris H is forgetting that the y axis is increasing in a downwards direction in Windows.  http://www.functionx.com/visualc/gdi/gdicoord.htm</description>
		<content:encoded><![CDATA[<p>I think that Chris H is forgetting that the y axis is increasing in a downwards direction in Windows.  <a href="http://www.functionx.com/visualc/gdi/gdicoord.htm" rel="nofollow">http://www.functionx.com/visualc/gdi/gdicoord.htm</a></p>
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	<item>
		<title>By: Chris H</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9003</link>
		<dc:creator>Chris H</dc:creator>
		<pubDate>Tue, 08 Jan 2008 02:00:48 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-9003</guid>
		<description>This algorithm is broken. Imagine two squares whose intersection is a small square in the upper right of one of the squares. This algorithm will choose the max left (upper square), max top (upper square), min right (lower square) and min bottom (lower square) giving a rectangle that stretches from the bottom of the lower square all the way to the top of the upper square.

It also misses the case Tim Nicholson points out where one rectangle completely covers the second rectangle.</description>
		<content:encoded><![CDATA[<p>This algorithm is broken. Imagine two squares whose intersection is a small square in the upper right of one of the squares. This algorithm will choose the max left (upper square), max top (upper square), min right (lower square) and min bottom (lower square) giving a rectangle that stretches from the bottom of the lower square all the way to the top of the upper square.</p>
<p>It also misses the case Tim Nicholson points out where one rectangle completely covers the second rectangle.</p>
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	<item>
		<title>By: Tim Nicholson</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-6133</link>
		<dc:creator>Tim Nicholson</dc:creator>
		<pubDate>Sun, 28 Oct 2007 09:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-6133</guid>
		<description>What this is missing is the case where the second rectangle is wholly contained within the first. The above returns the coordinates of the larger of the two rectangles, but in most clipping cases, it would be the coordinates of the smaller rectangle that would be of interest. This is easy to fix and would make a more useful function for graphic clipping applications.</description>
		<content:encoded><![CDATA[<p>What this is missing is the case where the second rectangle is wholly contained within the first. The above returns the coordinates of the larger of the two rectangles, but in most clipping cases, it would be the coordinates of the smaller rectangle that would be of interest. This is easy to fix and would make a more useful function for graphic clipping applications.</p>
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		<title>By: Mehmood</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-371</link>
		<dc:creator>Mehmood</dc:creator>
		<pubDate>Thu, 29 Mar 2007 14:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-371</guid>
		<description>Hey thats great and never thought it so simple.. &#039;coz i was thinking of some hidden surface removal algorithm .. OUCH !!! anyway thanks for such a wonderful post..</description>
		<content:encoded><![CDATA[<p>Hey thats great and never thought it so simple.. &#8216;coz i was thinking of some hidden surface removal algorithm .. OUCH !!! anyway thanks for such a wonderful post..</p>
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	<item>
		<title>By: swissreplica6</title>
		<link>http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-252</link>
		<dc:creator>swissreplica6</dc:creator>
		<pubDate>Mon, 15 Jan 2007 11:56:29 +0000</pubDate>
		<guid isPermaLink="false">http://tekpool.wordpress.com/2006/10/12/rectangle-intersection-find-the-intersecting-rectangle/#comment-252</guid>
		<description>&lt;strong&gt;very good post from our team&lt;/strong&gt;

</description>
		<content:encoded><![CDATA[<p><strong>very good post from our team</strong></p>
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