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Singleton Pattern: Part 3 Double Checked Locking

Posted by tekpool on November 27, 2006

Singleton Pattern: Part 3 Double Checked Locking

In the last post on Singleton Patterns, We looked into a thread safe mechanism to create singleton objects. The concept works well enough for most systems. However, when this becomes a hot section (heavily accessed) in your code, we will begin to hit performance problems. Here’s why: Lets say we have a high performant system, with 50-100 threads working around like magic, sharing tasks and running as fast as possible. Lets say that all the threads hit this hot section very often. This will result in the hot section being a real bottle neck, synchronizing and slowing down all the threads. Every thread enters this critical section and blocks every other thread from using this section. But is this really required? The ‘clever’ double locking system ‘tries’ to fix this problem.

Instead of locking down the critical section and blocking all the threads, this technique gives a chance for the threads to asynchronously check, whether or not it needs to enter this section in the first place. If it does (when instance != null), it then locks the section and proceeds in a normal thread safe manner where it does the second check. So the name, Double Checked Locking.

  class Singleton
    static Singleton instance;

    protected Singleton()

    public static Singleton CreateInstance()

      if(instance == null) //first check
          // Use a mutex locking mechanism
          //  that suits your system
          if (instance == null) //second check
            instance = new Singleton();
       return instance;

Note: If you are using Java to implement this, beware that there are issues in Java’s memory model that prevent this technique from working correctly. This issue is however, fixed. So make sure you have the latest JDK if you plan to use this in your code. In a later post, I will go over the bug in JDK, more specifically in Java’s memory model that causes this problem.


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